Web 2.0

In David Gauntlett’s video below he talks about his new book, Making is Connecting.

He explains the concept of Web 2.0 by comparing it to arts and crafts, in that people are making things rather than simply consuming. Nowadays, people are using Web 2.0 platforms like YouTube, Facebook, Blogs, Wikipedia etc to express themselves and ‘make things.’ People are able to collaborate and interact in virtual communities.

An interesting point made in the video is that Web 2.0 is in sharp contrast to 20th century technologies like television, where people had to have what they were given, made for them by media professionals. We are no longer passive consumers, but creators of form and content.

The video below explains the concept of web 2.0 using a gardening analogy with lego.

He states that rather than have separate gardens, as in Web 1.0, we now have communal allotments where everybody pitches in and puts their ‘stuff’. The more people gardening, the better the garden is. Individually, this gives us a greater sense of ‘wonder, agency, and possibilities in the world.’

According to Gauntlett, Wikipedia is perhaps the single best example of Web 2.0 at work. Wikipedia is an open source in which we are all co-creators. This realisation that we are co-creators with those responsible for the manifestation of the entire universe is explained in the second reading as, living in the flow.

As I touched on last week in my blog, The Age of Connection, the Information Age is being taken over. We find ourselves in the midst of the new media revolution. In the third reading, Joe Salvo labels this new period, The Systems Age, which involves “sensing, collecting, and manipulating data in near real-time with little to no human supervision.”

As Andrew stated in the lecture, data is key. Data transforms interactions; we extract data from bodies (from real stuff); we store it in archives; we arrange it with new forms of data (metadata) and this allows new forms of expression/content and for new forms of distribution/aggregation.

The Systems Age could not exist if it weren’t for ubiquitous computing, i.e. computing is everywhere, everything is networked and data flows everywhere. Ambient intelligence is embedded in almost everything. In the lecture, Andrew suggested that when publishing meets ubiquity the public extends to include non-human aspects and processes, like in Latour’s Actor Network Theory. “Publics will become even more dynamic and complex; we step off the page or screen into the network” (Murphy, A, 2011).

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